92
GROLLGRANG'S INNER SANCTUM. This room is larger than the previous
room, but holds fewer occupants. Here Grollgrang schemes to take
down the Orthodox division of the cult.
Grollgrang
the Pure, Lawful Evil male human Cleric of the Worm God/ Gray
Wormspawn Mastermind (AC 8; MV 12“; Hit Dice 7; hp 31; #AT 1; D
Footman's mace +2 due to strength; SA Spell use;
MR 10%; S 18, I 16, W 10, D 16, C 18, CH 16; XP 823)
First
Level Cleric Spells:
Cause
Light Wounds (from the Gray
Tear), Cure
Light Wounds, Curse, Resist Cold
Second
Level Cleric Spells:
Hold
Person, Resist Fire, Silence, 15' Radius
Third
Level Cleric Spells:
Bestow
Curse, Cause Disease
The
thing about Grollgrang is that his mind has been completely taken
over by the gray wormspawn living in him. It has learned that
drinking a steady supply of unholy water will allow it to remain in
the cleric's body even though it has completely eaten Grollgrang's
brain. It still casts spells as a sixth level cleric, which is the
level Grollgrang had attained.
The
Worm-Grollgrang can cast Grollgrang's current spells, but it cannot
learn new spells and cannot perform other cleric functions, such as
turning undead. For spell components it has a small box of sulphur
for the resist cold spell and six vials of unholy water for
the curse spell and for drinking. The unholy water is kept
in specially leaded crystal vials worth 5 gold crescents each. It
wears the Gray Tear on a silver cord (20 gold crescents) on
his neck. It knows that Karnath Zhul is imprisoned somewhere in the
Upper Chapel area (Rooms 65 to 69) and is planning on an expedition
to awaken the creature to fight for it against the Orthodox cultists.
If
the body it inhabits is brought to 0 hit points, it will emerge in 1
round to fight as a unusually large gray wormspawn. It looks
different from other gray wormspawn. It has tiny slightly malformed
hands and bulging bloodshot eyes. It can still use Grollgrang's
remaining spells even in this form. It calls itself Grollgrang, too.
Grollgrang's as
a Gray Wormspawn (AC 7; MV 9”; HD 3+1; hp 24; #AT 1 bite; D 1-4; SA
Drain blood for 6 hit points per round; XP 146)
The
monster is served by a cleric and three heretical cultists, all of
whom are also hosts to gray wormspawn, although they are not altered
in the way the creature in Grollgrang's body is.
Mufarg
the Praiseworthy, Lawful Evil male human Cleric of the Worm God (AC
10; MV 12“; C2; hp 9; #AT 1; D Footman's Flail +2 to damage due to
strength; SA Spell use; S 18, I 10, W 12, D 9, C 18, CH 6; XP 77)
First
Level Cleric Spells:
Cure
Light Wounds, Darkness
3
Heretical Worm Cultists (AC 10; MV 12”; F2; hp 12, 8, 10; #AT 1; D
Dagger +2 due to strength; XP 71, 59, 65)
The cultists
wear gray robes and have 8 to 18 (2d6+6) gold cylinders each.
4 Gray Wormspawn
(AC 7; MV 9”; HD 2+1; hp 12, 12, 9, 6; #AT 1 bite; D 1-4; SA Drain
blood for 4 hit points per round; XP 86, 86, 77, 68)
Grollgrang
has prepared a treasure chest of 1000 gold cylinders as a down
payment to the hobgoblins, which sits in the middle of the room. It
wants to buy food and weapons to supply its cultists to wipe out its
rival Blaftox.
The
room is furnished sparsely, though there is a large bed near the
north wall for Grollgrang and straw mattresses have been placed on
the floor to accommodate the others. The room is well lit by wall
mounted torchlight. Grollgrang has assembled a small hoard of
additional treasure near the west wall, including:
- A large book on a lectern. This book has a cover made of leather, dyed light gray, and all the paper is similarly colored. Ink is in bright red or black. It is a combination of hymnal and prayer book to the Worm God and as such it is worth about 500 gold crescents only to a collector of esoteric religions. It weighs about 300 gp weight. Its last few pages, however, are actually cleric scroll spells: protection from good, sticks to snakes, and insect plague. The sticks to snakes spell actually turns the snakes into gray worms with the same stats as snakes and the insect plague spell actually summons tiny gray worms, but the effects are identical to the normal spells.
- A jar on a pillow holding 5 wriggling gray wormlings, each about an inch long. These are identical in function to rot grubs, but are considered sacred creatures by the cultists. The wormlings are currently enjoying a meal of a human hand.
5
Sacred Gray Wormlings (AC 9; MV 1”; HD 1 hit point; hp 1 each; #AT
0; D Nil; SA Burrow into flesh; XP -)
- Three fat bags of gold cylinders (1 gold crescent value each). The bags hold 313, 612, and 218 cylinders, respectively.
- A small iron box holding gray wooden sticks inlaid with tiny sapphires, rubies, and emeralds. These are useful for the augury spell and worth 2500 gold crescents in total.
- A silver coffer (145 gold crescent value) holding 10 vials of unholy water. Each vial is made of specially leaded crystal and worth 5 gold crescents.
all I can say is keep em coming.
ReplyDeleteCheers,
Groaning Spirit