CROSS
WORM
FREQUENCY:
Rare
NO.
APPEARING: 1-4
ARMOR
CLASS: 8
MOVE:
10”
HIT
DICE: 2+1
%
IN LAIR: Nil
TREASURE
TYPE: Nil
NO.
OF ATTACKS: 1
DAMAGE/
ATTACK: 2-5
SPECIAL
ATTACKS: Webs
SPECIAL
DEFENSES: Nil
MAGIC
RESISTANCE: Standard
SAVE:
As non-intelligent monster
INTELLIGENCE:
Non-
ALIGNMENT:
Neutral
SIZE:
M
PSIONIC
ABILITY: Nil
LEVEL/
X.P. VALUE: III/ 50 + 3/hp
The
cross worm is most commonly found in ruins or underground labyrinths,
although it is possible to encounter them in vile sewers. They
normally eat rodents and other small vermin, but are
non-discriminatory and will attack even creatures as large as a horse
when hungry.
These
huge, fat, pink carnivorous worms get their names from a purple cross
on their head. They attack with a dangerous bite or by spitting a
thick wad of webbing at a target up to 3”, requiring a “to hit”
roll. On a successful hit, the target will be immobilized.
Characters of 18 or greater strength can shrug off the webbing in
less than one round. Any character with 17 or greater strength can
break free in 1 melee round, a 16 strength requires 2 melee rounds,
and so on. Very large creatures such as giants and elephants are so
huge they are effectively immune to this attack.
The
cross worm secretes a waxy substance smelling of vanilla beans
through their skin, and they give off a strong odor of
vanilla. The sudden appearance of this odor may give savvy
adventurers a clue that a cross worm is somewhere nearby. Some
people claim that this wax can be used as a topical agent to cure
people with a bad complexion.
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