TOPIARY
ANIMAL
FREQUENCY:
Very rare
NO.
APPEARING: 1-12
ARMOR
CLASS: 8-7
MOVE:
15” to 24”
HIT
DICE: 1-5
%
IN LAIR: Nil
TREASURE
TYPE: Nil
NO.
OF ATTACKS: Variable
DAMAGE/
ATTACK: Variable
SPECIAL
ATTACKS: Nil
SPECIAL
DEFENSES: See below
MAGIC
RESISTANCE: Standard
SAVE:
Fighter 1 to 5
INTELLIGENCE:
Animal
ALIGNMENT:
Neutral
SIZE:
S, M, or L
PSIONIC
ABILITY: Nil
LEVEL/
X.P. VALUE:
1
HD: I/ 10 +1/hp
2
HD: II/ 20 + 2/hp
3
HD: III/ 35 + 3/hp
4
HD: III/ 60 + 4/hp
5
HD: III/ 90 + 5/hp
Topiary animals
are magical creatures sculpted from trees, such as yew, holly,
myrtle, or privet. While topiary animals can be made from any sort
of beast, the most common ones, and those described above, are made
from herd animals, such as antelope, deer, cattle, oxen, and so on.
Attacks vary by
type of creature which the topiary animal is modeled after, for example a topiary antelope or deer will have strong exposed branches serving as antlers. Despite this, as a
rule they are shy and avoid conflict. They do not need to eat,
instead getting their nourishment from the sun, earth, and water.
When resting they extend roots into the soil.
Topiary animals
are somewhat vulnerable to fire. Against magical fire, dragon
breath, etc. assume that they automatically fail their saving throw.
These creatures are affected by spells which target plants, but not
against spells such as sleep, hold, or other mind-affecting spells as
ruled by the DM.
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