NO. APPEARING: 10-120
ARMOR CLASS: 5
HIT DICE: 1+1
% IN LAIR: 50%
TREASURE TYPE: Individuals J (X 2), K (X 2), M (X 3); G,Q(X 20),R in lair
NO. OF ATTACKS: 1
DAMAGE/ ATTACK: By weapon
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
SAVE: Fighter 2
ALIGNMENT: Any non-good alignment
SIZE: M (5' tall, broad)
PSIONIC ABILITY: Nil
LEVEL/ X.P. VALUE: II/ 20 + 2/hp
With missile weapon: II/ 28 + 2/hp
Hatchet faced goblins are a race of strong, stocky and hairless goblins of extreme ugliness. They thrive in dank and dismal surroundings, preferring desolate rocky hills and subterranean lairs. Hatchet-faced goblins are individualistic, roaming in bands because it increases their chances of personal success. They are neither particularly loyal, nor are different bands especially competitive. Hatchet faced goblins are capable of attain levels in the same way that humans and demi-humans do, and should be treated in the same way with regard to class abilities. These creatures are able to operate in two or more classes simultaneously, so fighter/thieves, for example, are possible. Note also that the level of proficiency may vary between the two or more classes one of these creatures is capable of performing in. These creatures are fairly strong (mean strength score of 15), and exceptional hatchet-faced goblins will tend towards great strength, to a maximum racial strength of 18/99.
For every 20 hatchet-faced goblins in a group in a group there will be a fighter of 2nd through 6th level (to determine level roll a 6-sided die, 1 equalling 2 and the other numbers indicating the level). If 60 or more monsters are in a group there will be in addition one 6th, and one 4th level fighter as chief, and lieutenant, of the group. If 75 or more are encountered there will be a magic-user of 3rd to 6th level ability in addition to the others. If 100 or more are encountered there will be the following additional hatchet-faced goblins with the group: an 8th level fighter, a 7th level fighter, a 6th level fighter/7th level thief, and two 4th level fighter/thieves. If encountered in their lair (home) there will be in addition from 2-12 fighters of 2nd to 4th level (each category), and females and young equal to 50% and 25% respectively of the number of adult males. Females fight as males. Young do not fight. A hatchet-faced goblin lair is generally an underground complex in solid rock, although these creatures are not particularly affected by sunlight and have been known to live above-ground on rare occasions. In these situations they will always occupy a castle or fortified keep of solid stoneworks.
Hatchet-faced goblins are typically armored with chain undercoat and a leather jerkin which gives them an armor class of 5. They have the following typical weaponing:
Sword & heavy crossbow 15%
Sword & spear 15%
Battleaxe & heavy crossbow 10%
Battleaxe & dagger 10%
Hammer & dagger 10%
Footman's mace & dagger 10%
Hammer & military pick 10%
Higher level fighters and fighter/thieves have a 10% chance per level of having magic armor and /or weapons. While most hatchet-faced goblins do not use shields, if a fighter possesses a magic shield, he or she will use it.
Hatchet-faced goblins can see in the dark to a distance of 60'. Because of their mining skills, hatchet-faced goblins are good (50% to 75% likely) at detecting passages which slope upwards or downwards, sliding or shifting walls or rooms, new construction, approximate depth, or unusual stonework.
Description: Hatchet faced goblins are larger and stockier than other goblins. They weigh as much as a hobgoblin and tend to great muscularity. They are barrel chested and hairless. They live no less than 250 years on the average.