ITCH
MAGGOT
FREQUENCY:
Uncommon
NO.
APPEARING: 3-12
ARMOR
CLASS: 8
MOVE:
3”
HIT
DICE: 1+4
%
IN LAIR: 90%
TREASURE
TYPE: Nil
NO.
OF ATTACKS: 1
DAMAGE/
ATTACK: 2-5
SPECIAL
ATTACKS: Itch
SPECIAL
DEFENSES: Nil
MAGIC
RESISTANCE: Standard
SAVE:
Fighter 2
INTELLIGENCE:
Semi-
ALIGNMENT:
Neutral
SIZE:
S (up to 4 ' long by up to 1½ ' wide)
PSIONIC
ABILITY: Nil
LEVEL/
X.P. VALUE: II/ 28 + 2/hp
These
foul grubs live in piles of refuse, offal, carrion, or rotting
organic materials. They avoid the light of the sun, but are not
harmed by it.
The
itch maggot has a pale segmented body that reminds one of cadaverous
flesh. The face is strangely expressive for such a creature, and
their pale blue eyes are startlingly man-like. Their dozen or so
paired feet remind the viewer of a caterpillar. The mouth is like a
fetid cave in the face, and it contains dozens of sharp yellow teeth.
The body is marked by coarse black hairs, which are scant about the
body, but which are clustered about the head.
They
have a nasty bite, but it is their hair filaments that make this
monster such a dreaded foe. A successful attack will cause a burning
itch as the bristles irritate skin. This will cause a loss of 1
point from dexterity for each strike unless a save versus poison is
made. Lost points of dexterity are regained in 1-4 turns.
These
monsters are sometimes mistaken for larvae by the ignorant. They are
generally avoided by dungeon denizens due to their awful taste and
irritating bristles.
No comments:
Post a Comment