Tuesday, April 4, 2017

NEW MONSTER: DOLPHIN, PYGMY

DOLPHIN, PYGMY

FREQUENCY: Rare
NO. APPEARING: 1-10
ARMOR CLASS: 6
MOVE: 18”
HIT DICE: 1
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ ATTACK: 1-4
SPECIAL ATTACKS: Giggle
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: 35%
INTELLIGENCE: Very
ALIGNMENT: Lawful good
SIZE: S (3' long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
LEVEL/ X.P. VALUE: II/ 49 + 1/hp

Pygmy dolphins live in freshwater rivers and lakes, feeding on small fish and crustaceans. They can speak the common language of men but will generally avoid hostile monsters and men. If attacked they can deliver a bite or make a special kind of giggle.

The giggle of the pygmy dolphin is infectious. Any person hearing a dolphin giggle must save vs spells or begin giggling themselves. The saving throw is at -1 for every additional dolphin giggling. Giggling characters may not fight, cast spells, or swim and will begin to drown the round after they begin giggling if they are in deep water. A giggling character, including a drowning one, may attempt to shake off the effects of the giggle by making a new saving throw each round, at a penalty of -4 in addition to the penalty caused by the numbers of dolphins.

Mindless undead, golems, and similar creatures are immune to other dolphin's giggles, as are the pygmy dolphins themselves. They may rescue drowning gigglers, provided that they haven't become too angry.

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