8 CIRCULAR CHAMBER. A large pile of well-gnawed bones is in the center of the room. The gleam of gold shines from the amongst the osseous rubbish.
If the bone pile is disturbed, parts of it will animate, taking the shape of a large quadruped.
Bone Critter (AC 6; MV 12”; HD 5+2; hp 23; #AT 2 claws and 1 bite; D 1-4/1-4/1-10; SD Sharp weapons score half damage only, limited spell immunity; XP 438)
The creature is immune to mind-affecting spells such as hold or charm. It cannot be affected by cold. It is not made of animal bones and has no proper skull, instead the human bones making up the pile are just approximating themselves into the shape of an animal-like body. The Bone critter cannot be turned in this room. If it is lured out of the room or chases a fleeing party, it may later be turned as a 'Special' undead monster.
Searching the pile reveals 123 gold crescents in loose change and four gold bracers worth 150 gold crescents each.