Friday, February 26, 2016

UPPER DUNGEONS LEVEL THREE 22 DISSECTARIUM.

22 DISSECTARIUM. Six zombies are here.

6 Zombies (AC 8; MV 6"; HD 2; hp 9, 9, 6, 7, 11, 13; #AT 1; D 1-8; SA Always lose initiative; SD Limited spell immunity; XP 38, 38, 32, 34, 42, 46)

Each of the zombies has been flayed expertly, revealing their underlying muscle and bone structure. They are well preserved by a chemical means that gives off a strong, unpleasant odor (glutaraldehyde). This has no effects on their combat statistics, it just means they won't decay for a very long period of time.

Beside the glutaraldehyde odor, this room has a meaty-metallic smell caused by the huge amounts of blood shed here in the past. The floor is stained dark brown and there is a drain in the center, clotted with the stuff. There are three large wooden tables, each about 7 feet long by 4 feet wide and standing 4 feet off the floor. The tables are stained dark brown with old blood and covered with clotted blood and bone splinters. A large odd-looking sword is stuck into one of the table tops. This is the magical Saw Sword.

This room was once used by the insane genius Zarkov Triskelion. It was here he practiced the esoteric arts of animation and amalgamation of dead tissue. Unlike his nephew the vivisectionist Paozo Triskelion, Zarkov preferred to deal with the bodies of those already dead. Indeed, he was quite shy and disliked dealing with living persons.

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