54
BUGBEAR WAR ROOM. Four bugbears, dressed in bulky purple and green
striped clothing, are seated around a table. Three similarly
dressed xvart are serving them platters of steaming meat and cups of
frothy ale.
Dukes
(AC 4; MV 9”; HD 4+1; hp 25; #AT 1; D Bastard sword or battle axe
+2 due to strength of 18; SA Surprise
on a 1-3; XP 335)
Dukes
is the largest and strongest bugbear. He carries a battle axe, which
prefers to use for throwing, and a bastard sword for melee. He
carries a pouch holding 84 gold crescents, 14 silver spanners, and 16
copper pieces. He wears an elaborate frayed rope necklace with three
sapphires woven into the rope with metal wire. They are worth 200,
200, and 50 gold crescents, respectively.
Simeon
(AC 5; MV 9”; HD 3+1; hp 23; #AT 1; D By weapon +1 due to strength;
SA Surprise on a 1-3; XP 292)
Simeon
is the master of the Indoctrination Room, responsible for converting
goblins into new bugbears. He wears many pieces of brass and bronze
costume jewelry (worth perhaps 40 copper pieces), as well as two gold
earrings (30 gold crescents each) and a silver and jade ankle
bracelet (150 gold crescents). He attacks with the Taffy Staff.
It has 21 charges.
Lagramore
(AC 5; MV 9”; HD 3+1; hp 17; #AT 1; D Long sword +1 due to
strength; SA Surprise on a 1-3, +2
to hit with long sword; XP 203)
Lagramore
is unusually tall (nine feet) and thin for a bugbear, making his
clothes fit even worse than the others do. He is an expert with the
long sword. He carries a leather belt pouch with 65 gold crescents
and a pair of silver marbles engraved with strange runes filled with
lapis lazuli, worth 50 gold crescents each.
Rattle
Bat (AC 5; MV 9”; HD 3+1; hp 18; #AT 1; D Scimitar or horseman's
mace +1 due to strength; SA Surprise
on a 1-3; XP 207)
Rattle
Bat alone goes without a hat. His hair is fashioned into a topknot
by a jeweled silver wire worth 80 gold crescents. He carries a
horseman's mace, which he uses for throwing, and a scimitar with a
bloodstone set in its pommel (200 gold crescent value).
Dukes
is the boss and the rest of the ones in this room represent his brain
trust. They are discussing plans to attack and pillage other
factions in the dungeon.
3
Xvart (AC 7; MV 6”; HD 1-1; hp 5, 3, 4; #AT 1; D Small sword for
1d4+1; XP 15, 13, 14)
These
xvart are just servants, without money. There is a large table near
the east wall holding more food and a tapped keg of ale.
The
table is actually hollow. There is a secret trick to opening the
top. A small stud is on the rim of the table where Dukes is sitting
(the north edge) that will open it when pressed firmly. Inside are
four sacks holding a total of 2676 gold crescents, two opals worth
1000 and 1500 gold crescents, a closed jar holding a wriggling gray
worm sacred to the Worm Cultists (treat as a rot grub) and a stolen
royal froglodyte egg in a shallow bowl of water (see Room 148).
Sacred
Gray Wormling (AC 9; MV 1”; HD 1 hit point; hp 1; #AT 0; D Nil; SA
Burrow into flesh; XP -)
No comments:
Post a Comment