Hatchet-Faced
Goblin
FREQUENCY:
Rare
NO.
APPEARING: 10-120
ARMOR
CLASS: 5
MOVE:
9”
HIT
DICE: 1+1
%
IN LAIR: 50%
TREASURE
TYPE: Individuals J (X 2), K (X 2), M (X 3); G,Q(X 20),R in lair
NO.
OF ATTACKS: 1
DAMAGE/
ATTACK: By weapon
SPECIAL
ATTACKS: Nil
SPECIAL
DEFENSES: Nil
MAGIC
RESISTANCE: Standard
SAVE:
Fighter 2
INTELLIGENCE:
Average
MORALE:
51%
ALIGNMENT:
Any non-good alignment
SIZE:
M (5' tall, broad)
PSIONIC
ABILITY: Nil
LEVEL/ X.P.
VALUE: II/ 20 + 2/hp
With missile
weapon: II/ 28 + 2/hp
Hatchet
faced goblins are a race of strong, stocky and hairless goblins of
extreme ugliness. They thrive in dank and dismal surroundings,
preferring desolate rocky hills and subterranean lairs.
Hatchet-faced goblins are individualistic, roaming in bands because
it increases their chances of personal success. They are neither
particularly loyal, nor are different bands especially competitive.
Hatchet faced goblins are capable of attain levels in the same way
that humans and demi-humans do, and should be treated in the same way
with regard to class abilities. These creatures are able to operate
in two or more classes simultaneously, so fighter/thieves, for
example, are possible. Note also that the level of proficiency may
vary between the two or more classes one of these creatures is
capable of performing in. These creatures are fairly strong (mean
strength score of 15), and exceptional hatchet-faced goblins will
tend towards great strength, to a maximum racial strength of 18/99.
For
every 20 hatchet-faced goblins in a group in a group there will be a
fighter of 2nd through 6th level (to determine level roll a 6-sided
die, 1 equalling 2 and the other numbers indicating the level). If
60 or more monsters are in a group there will be in addition one 6th,
and one 4th level fighter as chief, and lieutenant, of the group. If
75 or more are encountered there will be a magic-user of 3rd to 6th
level ability in addition to the others. If 100 or more are
encountered there will be the following additional hatchet-faced
goblins with the group: an 8th level fighter, a 7th level fighter, a
6th level fighter/7th level thief, and two 4th level fighter/thieves.
If encountered in their lair (home) there will be in addition from
2-12 fighters of 2nd to 4th level (each category), and females and
young equal to 50% and 25% respectively of the number of adult males.
Females fight as males. Young do not fight. A hatchet-faced goblin
lair is generally an underground complex in solid rock, although
these creatures are not particularly affected by sunlight and have
been known to live above-ground on rare occasions. In these
situations they will always occupy a castle or fortified keep of
solid stoneworks.
Hatchet-faced
goblins are typically armored with chain undercoat and a leather
jerkin which gives them an armor class of 5. They have the following
typical weaponing:
Sword
& heavy crossbow 15%
Polearm 20%
Sword
& spear 15%
Battleaxe
& heavy crossbow 10%
Battleaxe
& dagger 10%
Hammer
& dagger 10%
Footman's
mace & dagger 10%
Hammer
& military pick 10%
Higher
level fighters and fighter/thieves have a 10% chance per level of
having magic armor and /or weapons. While most hatchet-faced goblins
do not use shields, if a fighter possesses a magic shield, he or she
will use it.
Hatchet-faced
goblins can see in the dark to a distance of 60'. Because of their
mining skills, hatchet-faced goblins are good (50% to 75% likely) at
detecting passages which slope upwards or downwards, sliding or
shifting walls or rooms, new construction, approximate depth, or
unusual stonework.
Description:
Hatchet faced goblins are larger and stockier than other goblins.
They weigh as much as a hobgoblin and tend to great muscularity.
They are barrel chested and hairless. They live no less than 250
years on the average.
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