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CLOSET TRAP. The door to this room is extremely heavy petrified
wood. If anyone tries to open it, it will fall outwards doing 1d10
points of damage to anyone in its path who fails a saving throw
versus petrification. Inside, the closet-like room is empty except
for a few cobwebs and a remarkably symmetric pyramid of mouse
skulls. Hidden among them is a base 100 gold crescent value violet
garnet.
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