FREQUENCY: Very rare
NO. APPEARING: 1
ARMOR CLASS: 10, but see below
HIT DICE: 4 to 7 (15 to 30 hit points)
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ ATTACK: 1-8 or by weapon
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: See below
SAVE: As non-intelligent monster
SIZE: S to L
PSIONIC ABILITY: Nil
LEVEL/ X.P. VALUE:
15 hit points: III/ 145
20 hit points: IV/ 230
25 hit points: V/ 375
30 hit points: VI/ 590
Wax golems may be constructed by means of a magical tome or by a magic-user of 16th or higher level employing the following spells: enchant an item and polymorph any object. The cost in materials is 200 gold pieces per hit point, and it requires 6 days construction time. A skull from a human or humanoid and an ample supply of wax are both necessary.
The creator of the wax golem completely controls it, being able to have it follow simple commands (go ahead, stop, kill, etc.). The master of the golem can have it suspend its functioning until a set event takes place (such as someone entering its room).
Wax golems may vary in size from that of a gnome to troll-sized, although this does not correlate to hit points. Their appearance varies by the whim of the creator. Wax golems have an armor class of 10, which may be modified by wearing armor. A heavily armored wax golem can easily be mistaken for a man. They may strike with a fist for 1-8 hit points of damage or use a weapon.
Wax golems are immune to cold-based magic, as well as any spell which affects the mind, such as sleep, hold, and charm. They may be struck by normal weapons, and fire causes +3 on attack dice to them. For purposes of determination of hit dice, figure 4.5 hit points per hit die, with points being rounded up. Thus a 15 hit point wax golem has 4 dice, a 20 hit point wax golem 5, a 25 hit point wax golem 6, and a 30 hit point wax golem 7.
It is likely that with an expenditure of more wealth powerful magic-users would be able to create even more powerful wax golems.