Talon
Goblin
FREQUENCY:
Rare
NO.
APPEARING: 6-60
ARMOR
CLASS: 6
MOVE:
6”
HIT
DICE: See below
%
IN LAIR: 40%
TREASURE
TYPE: Individuals K;O,X in lair
NO.
OF ATTACKS: 1
DAMAGE/
ATTACK: By weapon
SPECIAL
ATTACKS: Nil
SPECIAL
DEFENSES: Nil
MAGIC
RESISTANCE: Standard
SAVE:
Fighter 0 to 1
INTELLIGENCE:
Low
ALIGNMENT:
Chaotic evil
MORALE:
50%
SIZE:
M (5' tall)
PSIONIC
ABILITY: Nil
LEVEL/ X.P.
VALUE: I/ 10 + 1/ hp
With missile
weapon: I/ 14 +1/hp
Leader: II/
20+ 2/hp
Leader with
missile weapon: II/ 28 + 2/hp
Master goblin:
III/ 35 + 3/hp
Master goblin
with missile weapon: III/ 50 + 3/hp
Talon
goblins live in loosely-knit groups and although they are often
divided by infighting and factions they will usually have a nominal
leader. Like the typical goblin, talon goblins prefer dismal and
desolate areas in which to inhabit, often thriving in places one
would think would fail to support life. They favor caves and ruins
and dislike daylight attacking at -1 “to hit” in sunlight.
They can see in complete darkness to 60'. Talon goblins have an
average strength of 11, and so cause no additional damage in combat,
although their leaders might.
A
talon goblin of 1 to 4 hit points attacks and makes saving throws as
a 1-1 hit die creature. Talon goblins of 5 to 8 hit points attacks
and makes saving throws as a 1 hit die creature. If more than 10
talon goblins are encountered there will be a large leader type with
a 9 to 11 hit points who will attack as a 2 hit die monster and have
an armor class of 5. If encountered in their lair there will always
be multiple leader types and a master goblin (3 hit dice, 12 to 17
hit points, and an armor class of 4) who will attack at +1 to damage
due to strength score of 16.
Talon
goblin females number 20% of the total encountered and fight as
males. Talon goblins usually (70%) keep canine pets and guards:
3-12 war dogs (70%), 2-8 wolves (20%), or 2-5 worgs (10%).
Talon
goblins both hate and envy humans, and when conversations occur
between talon goblins and men, they will attempt to make a strong and
clever impression. Unfortunately, due to the limited intellectual
capacity of the typical talon goblin, they usually fail pitifully.
Talon
goblins are equipped with whatever weapons they can find. They are
poor miners and craftsmen and cannot make weapons or create homes of
their own, leading to their reliance on natural caverns or human or
demi-human ruins as homes.
Description:
Talon goblins have lemon yellow skin and eyes with red conjunctiva
and yellow irises. Males dress in leather garments typical of other
goblins, while females prefer to copy human modes of dress. They
stand somewhat taller than most goblins and are muscular with
pronounced canine teeth. They do not wear shoes and it is thought
that they get their name from their claw-like feet. They live for
up to 40 years.
Tribal
spell casters: Talon goblins are neither devout nor patient and
are incapable of becoming shamans or witchdoctors. Occasionally, a
talon goblin with a talent for magic is born. These talon goblins
will be short and stout, having about the same dimensions as an obese
dwarf. Such a goblin mage practices magic just as a human magic-user
does, with regards to hit points, saving throws, spells, and so on.
Goblin mages of greater than 5th level have not been encountered.