26
WASH ROOM. The floor is covered by gray mold. Six rather primitive
toilets are present in the north wall. The alcoves each contain a
board with a hole. Waste enters into a drainage system. Because this
system is not currently working in the Outer Ward this place smells
foul.
Should any characters step into the room, they will cause spores to erupt from the mold on the floor. Characters in the room must save versus poison or endure a fit of loud hacking and choking for the next 1-6 rounds. This will call for one additional wandering monster check.
Should any characters step into the room, they will cause spores to erupt from the mold on the floor. Characters in the room must save versus poison or endure a fit of loud hacking and choking for the next 1-6 rounds. This will call for one additional wandering monster check.
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