10
OFFICE OF THE UNDERSECRETARY. This
room smells like decaying flesh. It is the office of the
undersecretary, a zombie, once the aide to the under-captain.
Zombie
(AC 8; MV 6"; HD 2; hp 8; #AT 1; D 1-8; SA Always lose
initiative; SD Limited spell immunity; XP 36)
The
key to Room 27 on the First Floor of the Outer Ward hangs around his
neck. There are two windows similar to those in the under-captain's
room. This room sports more a modest desk and chair and a much larger
bookcase. While the logs in the under-captain's room are surveys and
annual reports, those in the undersecretaries office describe more
detailed day to day operations. These logs are infested with normal
vermin (centipedes, earwigs, silverfish, and so on).
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