15
ROOM OF THE SIX ARCHES. This large and grand room contains a deep,
lush red carpet that is now stained by mud and blood. The carpet is
located centrally, occupying an area that is 20 feet by 40 feet.
Smaller 3 foot wide portions of carpet connect each arched entrance
to the central carpet. The portion of the floor that is not carpeted
is an attractive yellow wood which is scored by metallic
indentations. Anyone who steps onto the un-carpeted surface must
save versus paralyzation or suffer 1d4 damage, as an electric current
runs along the metal portions. Characters in metal armor save at -4,
while characters wearing leather boots or similar protections save at
+2.
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