5I
THRONE ROOM. This large room has a very high ceiling. Wandra
Triskelion is seated on the throne near the east wall. She has 7
vegetable men courtiers attending here. One pea head guard is next
to her and three others are on the balcony above north.
Wandra
Triskelion, Chaotic Evil female human/plant hybrid sage (AC 7; MV
12”; HD 8 (4 sided dice); hp 21; #AT 1; D Thorn dagger; SA
Magic use; S 13, I 17, W 9, D 17, C 14, CH 17; XP 860)
Major
Field: Flora
Special
Categories: Bushes & Shrubs, Flowers, Herbs, Trees
Minor
Fields: Fauna, Supernatural & Unusual
Wandra
look like a beautiful eight foot tall green-skinned woman. Instead
of normal sage spells, Wandra can use the following magical abilities
at will, one at a time, once per round: detect magic, locate
plants, hold plant, speak with plants, and warp
wood. When spell level is important treat her as an eighth level
spellcaster. Once every other round she can cast a curse.
This curse turns the victim into a vegetable man unless they
save vs spells. If the victim turns into a vegetable man, they must
make a second saving throw vs spells. If they fail the second saving
throw, they will join forces with Wandra as if she was using a
monstrous charm power on them.
Roll
1d8
|
Vegetable
Man Type of Victim
|
1
|
Apple
|
2
|
Asparagus
|
3
|
Broccoli
|
4
|
Carrot
|
5
|
Potato
|
6
|
Spinach
|
7
|
Turnip
|
8
|
Tomato
|
Once
turned into a vegetable man, the victim will possess all of their
normal skills, hit points, class levels, etc. but they will take
damage as if they had just turned into a wererat if they are wearing
armor (see the Dungeon Master Guide page 23). In addition,
they must re-roll their intelligence score using a 1d4+2. Despite
their semi- to low intelligence, vegetable men can still read, but
they are unable to cast spells.
7
Vegetable men (AC 10; MV 12”; HD 1; hp 6, 1, 7, 5, 8, 2, 2; #AT 1;
D Short sword; XP 16, 11, 17, 15, 18, 12, 12)
One
of each of the following vegetable men are here: carrot, broccoli,
asparagus, potato, turnip, spinach, and tomato. This doesn't affect
their statistics, just their appearance.
1
Pea head guard (AC 5; MV 9”; HD 1+1; hp 7; #AT 1; D Halberd; SA
Vomit; XP 42)
3
Pea heads (on balcony) (AC 5; MV 9”; HD 1+1; hp 4, 5, 5; #AT 1; D
Light crossbow or short sword; SA Vomit; XP 36, 38, 38)
Each
pea head has 2-8 gold crescents. The pea heads on the balcony each
have a small quiver holding 15 bolts.
The
ceiling height is thirty scale feet (5 inches). The balcony is
located about twelve scale feet above the floor. Their are large
stained glass windows above the balcony. When it is night, Wandra
has the hall lit by numerous torches and braziers. There is also a
large fireplace in the west wall. The stairs go up twelve scale feet
to Room 5K.
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