PEA
HEAD
FREQUENCY:
Rare
NO.
APPEARING: 6-24
ARMOR
CLASS: 5
MOVE:
9”
HIT
DICE: 1+1
%
IN LAIR: 25%
TREASURE
TYPE: Individuals M
NO.
OF ATTACKS: 1
DAMAGE/
ATTACK: By weapon
SPECIAL
ATTACKS: Vomit
SPECIAL
DEFENSES: See below
MAGIC
RESISTANCE: Standard
SAVE:
Fighter 2
INTELLIGENCE:
Low
MORALE:
51%
ALIGNMENT:
Chaotic evil
SIZE:
M (6' tall)
PSIONIC
ABILITY: Nil
LEVEL/
X.P. VALUE: II/ 28 + 2/hp
Pea
heads are bizarre and cruel part-plant humanoids with tiny green
heads. They always lair above ground, to bask in the nourishing
sunlight. They are poorly organized and have small brains, so they
will frequently serve evil wizards or fighter lords. Though they do
not eat meat, they will use dead men as fertilizer for their gardens,
for they eagerly devour vegetables, fruit, and other plant matter.
Once
per day, a pea head can vomit forth pea soup in the face of an
opponent within 1”. The pea head must make a “to hit” roll vs
armor class 10 minus magic and dexterity bonuses. The soup effect
will be as follows:
Roll
|
Soup
|
Effect
|
1-2
|
Hot
soup
|
1d4+1
heat damage
|
3-4
|
Thick
soup
|
Save
vs breath weapon or blinded for 1d4+1 rounds
|
5-6
|
Rotten
soup
|
Save
vs poison or suffer weakness (½ strength) for 1d4+1 rounds
|
Pea
heads are immune to spells which affect persons or monsters (such as
hold person, charm monster, or sleep),
but are affected by spells which normally affect plants (such as hold
plant).
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