5E
BEAN ENCLOSURE. Around the corner from the courtyard there is a
small fenced in area holding three jumping beans. They are guarded
by two pea heads and three turnip men.
2
Pea heads (AC 5; MV 9”; HD 1+1; hp 5, 6; #AT 1; D Broad sword; SA
Vomit; XP 38, 40)
Each
pea head has 2-8 gold crescents.
3
Turnip men (AC 10; MV 12”; HD 1; hp 3, 6, 4; #AT 1; D Short sword;
XP 13, 16, 14)
Turnip
men look like very large turnips with arms and legs sticking out from
their sides.
3
Jumping Beans (AC 6; MV 28”; HD 2+3; hp 17, 12, 16; #AT 1; D 1-10;
XP 86, 71, 83)
The
jumping beans are tethered to the fence. They are not violent by
nature and will not fight unless attacked. If an inexperienced rider
attempts to mount them, they will try to throw the character. The
rider must roll under their dexterity score times five to master the
bean. Failure will mean they have been thrown and suffer 1d6 damage.
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