5C
GREEN HALL. At first, the floor here appears to be a shaggy green
carpet, but the strands of the carpet are moving rhythmically back
and forth in a hideous and disquieting manner. This is actually a
living plant like creature similar to a trapper.
Grass
monster (AC 8; MV 3”; HD 4; hp 20; #AT See below; D 1d4; SA Crush;
XP 205)
The
size of the grass monster is shown on the map. If it is attacked
without anyone trying to cross it it can reach out with a corner and
attack once per round for 1d4 damage only. However, it prefers to
wait to attack until several persons have stepped onto its surface.
When a person has reached near its center, it will collapse upon
itself. All those trapped inside will take 1d4 damage crushing per
round without requiring a “to hit” roll by the monster.
It
is very thin, so it cannot smother opponents like the trapper, and
those trapped inside it can still use small weapons to attack it
(short sword size or smaller). Anyone attacking the grass monster
while it has people inside it have a 50% chance of doing an equal
amount of damage to a random victim with each successful hit to the
grass monster.
The
grass monster is carnivorous and ignores plant life such as vegetable
men and pea heads.
The
stairs at the base of the tower lead up about two inches (twelve feet
in scale terms) to Room 5O.
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