124
BRAIN STORAGE FACILITY. This room is very cold. Unless the
adventurers are wearing protective clothing they will lose hit points
at the rate of 1 each five rounds.
Six
metal boxes, each about two feet cubed, are attached to the wall.
They are very cold to the touch and each sports a fat red button and
a lever on the side. They are labeled A to F. Each contains special
cold liquid and a living brain.
The
brain can be removed by pressing the button and then pulling the
lever. This causes the brain to be presented from the front of the
box on a metal tray. The brain will last for 1 turn before it dies.
The brains may be put into the bodies in Room 125.
Box
|
Brain
|
A
|
This
is the brain of an orc. I 7 W 5 Ch 4
|
B
|
Loretta,
a human research scientist. I 16 W 9 Ch 8. Acts braver than she
is, she won't want to be left alone if her brain is transferred.
Very talkative. She has a good knowledge of the locations and the
purposes of the rooms on the level, and how to operate many of the
machines. Is a fourth level magic-user. Has memorized magic
missile and web.
|
C
|
Gorm,
a human bodyguard. I 9 W 10 Ch 12. Was a fighter character
class. Hard boiled personality. Likes to spend money.
|
D
|
Noddy,
a human research scientist. I 15 W 11 Ch 7. The sixth son of the
sixth son of a minor noble family. Stuck up. Convinced that he
doesn't have to listen to the rabble. He has a fair knowledge of
the locations and purposes of the rooms on the level, and how to
operate many of the machines.
|
E
|
Wooton-Smythe,
a captured barbarian. I 13 W 13 Ch 14. Fond of cursing and
drinking heavily. Fatalistic.
|
F
|
An
artificial brain. I 17 W 7 Ch 6. Believes it is Valerian
Triskelion but does not know way around the level or how to use
any of the machines here.
|
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