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GHOST SPIDER BURROWS. This network houses a community of ghost spiders. The
tunnels are about four feet high and four to six feet wide. They are
located about ten feet below the hedge maze. These tunnels are dug
out of solid earth and there is no natural light source. They are
formed of packed brown dirt, but are reinforced by spider webbing and
are quite stable. The tunnels are tube-like and round and strands of
webbing hang from the ceiling.
Dwarves,
gnomes, halflings, and similar short adventurers can fight in the
tunnels at no penalty, but persons over this size must crouch down
and are at a disadvantage. Persons over four feet tall fight make
saving throws at -1, and their armor class is also penalized by 1.
Persons over six feet tall have double penalties. Large size
creatures cannot enter the burrows.
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