15
BARRACKS. The door to this large room is not locked, but it is stuck
and must be forced open. Inside the floor is caked with dust. A
single set of footprints leads to the center of the room, where they
mysteriously disappear. The white ceiling has large red magic runes
written on it. Twenty four men once lived in this area, including
the gardeners. There are twenty four dusty beds, each with locked
footlocker. Each footlocker contains simple uniforms, plain clothes,
worthless personal items, 1 to 8 copper pieces and 0 to 3 (1d4-1)
silver spanners. There are nine large plain glass windows giving a
view of the mountain wall to the north.
It
requires the read magic spell to understand the words on the
ceiling: “An annoying insect buzzed in my ear, speak me and see it
reappear!” If the words on the ceiling are spoken aloud, a man
will appear in the center of the room, over the site of the
footprints. He is Bargo the Wizened, a powerful magic user.
Bargo
the Wizened, Chaotic Evil male human Magic-User (AC 10; MV 12”;
MU18; hp 31; #AT 1; D Dagger +2; SA Spell use; S 5, I 17, W
6, D 11, C 8, Ch 4; XP 7430)
First
Level Magic user Spells:
Protection
From Evil, Read Magic
Third
Level Magic user Spells:
Gust
of Wind
Fourth
Level Magic user Spells:
Fumble,
Remove Curse
Bargo
appears as an hunched-over man in his seventies, with a long white
beard and wild eyes. He has used up all of his spells except those
above. He carries a dagger +2 and wears a crimson robe and
black wizard hat, having sacrificed most of his other personal
possessions to an efreet (see below). He carries the following spell
components: solidified milk fat sealed in a tiny jar for the fumble
spell, a pouch of powdered iron for the protection from
evil spell, a pouch of powdered silver for the protection
from evil spell (valued at two silver spanners), a hunk of quartz
for the read magic spell, and a bean for the gust of wind
spell.
Bargo
was here when the castle fell. He was chased into this room by a
shadowy horror that he cannot and will not describe. He begged a
favor of an efreet noble to rescue him from the menace, but the
efreet betrayed him (as they are wont to do). Instead of saving him,
it placed him in the Elemental Plane of Fire, not to be freed again
until the words on the ceiling are read aloud. While only a few
years have passed in the castle, time has traveled much differently
for Bargo. He has experienced over two hundred and seventy years of
searing pain from the burning of the elemental plane, although the
efreet has made sure he was not killed (yet, anyway).
Bargo
will certainly attempt to bully the party. He will demand that they
escort him to his tower in the west (it was plundered years ago). He
knows he is weakened, however, and will avoid a physical
confrontation. He may even offer a reward if he needs to, although
he has no intention of keeping his word.
As
long as Bargo remains in this room, his artificially extended
lifespan will continue normally. However, as soon as he steps out of
the room he will combust as two hundred and seventy years of being
burned alive catch up to him. All of his possessions must save vs
magical fire or be destroyed and anyone standing within five feet of
him must save vs dragon breath or suffer 1-6 points of damage. Bargo
has no idea that this will happen to him, so he will not act
differently as he approaches the doorway.