33OO.
THIRSTY STATUE. The room is dominated by the statue of a humanoid
being with amorphous features. Its mouth is the size of a human head
and wide open. A heavy stone goblet is in its right hand.
If
holy water is poured into the goblet, the statue will take a drink
from it and transform into a white shimmering figure that will heal
the characters, remove any curses, cure blindness, cure disease, and
so on until the characters are free of any afflictions. It will then
bless the characters so that they will be at +1 on to hit
rolls and saving throws for the remainder of the time they spend in
Hollow House. The person who poured the holy water will immediately
level up (if multiclass all classes will level up). It will then
dissolve into thousands of golden motes of light and ascend through
the ceiling.
If
unholy water is poured into the goblet, the statue will take a drink.
It will then crack apart and a dark shadowy form will speak to the
character who poured the water in the voice of a child, "Give me
the name of your enemy and I will bring ruin to them."
The
owner of the next specific name that the character utters will be
targeted by this creature, a shadow demon. Saying 'Bill', for
example, will not trigger the attack, unless the character means a
specific Bill. The demon will use its special abilities and attack
modes to locate and to kill the person named.
Shadow
Demon (AC 9, 5, or 1; MV 12”; HD 7+3; hp 38; #AT 2 claws and 1
bite; D 1-6/1-6/1-8; SA Initial leap, magic use, increased to hit in
darkness; SD Immune to cold, fire, lightning, resistance to damage in
darkness; XP 1205)
Other
liquids poured into the goblet will have no effect.
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