81
SHRINE. A statue of the god Samech is against the west wall. He
resembles a muscular man in a loincloth. His head is beast-like,
having features of a crocodile and a dog.
This
room is an effective barrier against undead of all sorts, who cannot
stand to enter it. Clerics, shamans, witchdoctors, druids, and
paladins who enter the room will immediately sense an aura of intense
evil emanating from the statue, as it possesses a miniscule part of
the consciousness of Samech itself. Defiling or damaging the statue
will cause a shock of 1d8 damage and has a 50% chance to bring about
a curse equivalent to that of mummy rot,
unless a saving throw versus spells is made at -4 on the die roll.
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