74
CORRIDOR TRAP. A pressure plate on the floor releases a cloud of red
dust from the ceiling to anyone standing in the 10' square. Save
versus poison or suffer a fit of violent and painful sneezing and
choking for 1d4 damage. The red dust is a mixture of extremely
potent pepper and common flour and is prepared by the hobgoblins in
Room 73. If they are killed the trap will not be reset. The local
humanoids are aware of the trap and avoid this corridor.
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