101
GUARD ROOM.
6
Murmillones (AC 7; MV 12”; F2; hp 12 each; #AT 1; D Short sword +1
due to strength; XP 71 each)
Each
gladiator has 2d10 gold crescents.
The
center of the room is occupied by a heavy rectangular table and four
large sturdy chairs. Benches line the southeast and southwest
corners.
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