Sunday, February 25, 2018


46 LABORATORY. The room holds tables with black tops scarred by acid and littered by shattered glassware. There are four large metal cabinets.

Two of the cabinets are empty.

One has been hollowed out and holds a giant spider.

Giant Spider (AC 4; MV 3"*12"; HD 4+4; hp 26; #AT 1 bite; D 2-8; SA Webs, poison, surprise on a 1-4; XP 445)

It prefers ambush and will not attack unless the cabinet is opened, but it can surprise on a 1-4 in 6. The spider has no use for treasure, but one of its victims had a pouch holding 73 gold crescents and two carnelian gems stones worth 100 gold crescents each. This pouch is at the bottom of the cabinet.

On the shelves of the last cabinet are five metal containers.

  • Two are labeled "wound ointment" and hold Keoghtom's ointment.
  • One is labeled "memory pills" and holds seven pills. These pills erase the memory (including spells). Things such as language and class abilities and skills are retained, but the person will not remember any of the other characters. Over the next month the long term memory will return, but events of the 24 hours before ingestion of the pill are lost forever.
  • One is labeled "growth pills" and holds five pills. Anyone taking a pill will grown one inch in height.
  • The last one is labeled "experimental – do not consume" and holds two pills. These do nothing.

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