33U
ROOM OF SKELETON CAGES. In each corner of the room, there are odd,
rounded pieces of furniture covered with white sheets, the sheets
themselves marked by odd-looking runes. Each is about four feet wide
and six feet high.
Under
each sheet is a frail cage made from human bones and each holds an
undead.
Northwest
Cage: Zombie (AC 8; MV 6"; HD 2; hp 9; #AT 1; D 1-8; SA Always
lose initiative; SD Limited spell immunity; XP 38)
Northeast
Cage: Ghoul (AC 6; MV 9"; HD 2; hp 10; #AT 2 claws, 1 bite; D
1-3/1-3/1-6; SA Paralysis; SD Limited spell immunity; XP 85)
Southeast
Cage: Ghast (AC 4; MV 15”; HD 4; hp 17; #AT 2 claws, 1 bite; D
1-4/1-4/1-8; SA Nausea, paralysis; SD Limited spell immunity; XP 233)
Southwest
Cage: Shadow (AC 7; MV 12”; HD 3+3; hp 16; #AT 1; D 2-5; SA
Strength drain; SD Magic weapon to hit, limited spell immunity; XP
319)
If
any of the cages are disturbed, the undead will all be awakened and
crash (or slither for the shadow) through their cages and attack. In
the cage with the zombie in the south east corner is a golden key
(worth 300 gold crescents). This key will open the door to Room 33X.
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