33EE
FURNACE ROOM. The heat from this room causes water vapor to rise rom
any exposed skin. The whole place is lit by a diffuse red light,
although the only apparent light source comes from the giant black
furnace, looking like a wood burning stove with the caricature of a
face with glowing red eyes and a slanted mouth as the furnace
entrance with a black metal grill resembling jagged teeth.
Hellish
Furnace (AC 3; MV 0”; HD 6; hp 28; #AT 1; D 1d8; SA Spit out fire
brats; SD Limited spell immunity, magic weapons to hit; MR 45%; XP
593)
The
furnace is a actually inhabited by the dead spirits of the many who
were burned within it. It is essentially a single restless dead
monster, with undead spell immunities. It can be turned as a Special
undead creature, but since it cannot move it can only be compelled
not to attack by clerical turning. It will belch fire, grin, and
laugh in a voice like the crackling of fire. It can only use its
fire attack against adventurers who approach to within ten feet of
it. Each round it will spit out 1d4 +1 fire brats.
Fire
Brats (AC 8; MV 12"; HD 1d4 hit points; hp 3 each; #AT 1; D 1d4;
SD Limited spell immunity; XP 8 each)
Fire
brats are giant rat-sized collections of coal and charred human
bones, each including a blackened human skull. Their touch is
burning hot, doing 1d4 heat damage.
The
stairs ascend fifteen feet to Room 33Z.
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