130
PRISONERS' CHAMBER. A Horrid Hand Orc stands guard outside this
door.
Horrid
Hand Orc (AC 6; MV 9”; HD 1+3; hp 10; #AT 1; D Broad sword or
dagger +1 to damage due to strength; XP 40)
He
has a normal sized Horrid Hand shield, 4 gold crescents, 15 silver
spanners, and 3 copper pieces.
Nine
men are manacled within the room, dressed only in rags. These men
are bandits. Their organization used to be a faction in this part of
the dungeon, but they were wiped out by immigrating humanoids. They
are being kept alive to use as sacrifices to the Horrid Hand in Room
131.
9
Bandits (AC 10; MV 12”; HD 1-6 hit points; hp 3, 6, 4, 3, 1, 6, 2,
2, 1; #AT 1; D By weapon type; XP 8, 11, 9, 8, 6, 11, 7, 7, 6)
If
rescued and given weapons, the bandits will fight for the
adventurers. They mostly desire to flee the dungeon and will not
serve for an extended time, but they are also very unlikely to turn
on their rescuers.
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