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ROOM OF SKULLS. The door to this room is barred, but from the
outside. It holds a horrible undead monster.
Wight
(AC 5; MV 12”; HD 4+3; hp 23; #AT 1; D 1-4; SA Energy drain; SD
Silver or magic weapons to hit, limited spell immunity; XP 395)
The
wight resembles a skeleton but for a thin layer of gangrenous flesh
and sinew over its bones. Its head is almost completely skeletonized
except for a few tufts of hair, patches of skin, and strands of
muscle. Its eyeballs remain, however, and they are bright blue and
watery. The wight wears gold jewelry: three chains worth 100, 50,
and 200 gold crescents, 5 bracelets worth 75 gold crescents each, an
ankle bracelet worth the same, and a belt worth 450 gold crescents.
The
floor is made of dirt, while the walls are lined by shelves crowded
with the skulls of beasts, men, and humanoids.
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