43D
TOMB. Each of the doors to this room are marked with the following
glyph of warding.
The
power of each glyph is intense light. It will deal 28 points
of burning damage to undead. Unlike other glyphs, it is
visible and it will only activate for undead.
The
coffin in the corner contains black dirt and the desiccated corpse of
a bat-headed humanoid with a wooden stake driven through its heart.
It is a vampiric being and will immediately return to power if the
stake is removed.
Nykterran
(Ancestral Dementing) Vampire (AC 1; MV 12”/18”; HD 8+3; hp 44;
#AT 1; D 5-10 or by weapon +4 due to strength of 18/76; SA Energy
drain, charm; SD +1 or better weapon to hit, limited spell immunity;
XP 4328)
Though
it has a head resembling that of a bat, it has standard vampire
powers. The vampire is a member of the ancient race that was the
progenitors of the dementings. Undead, it remained for millennia
watching as its race sunk into atavism and decay. It speaks only
ancient Nykterran.
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