4
BLEAK ROOM. Six skeletons are here, equipped in the same way as the
skeleton in Room 3.
6
Skeletons (AC 7; MV 12"; HD 1; hp 2, 2, 4, 5, 5, 7; #AT 1; D
Short sword; SD Sharp weapons score half damage only, limited spell
immunity; XP 16, 16, 18, 19, 19, 21)
These
were guards leftover from the garrison. The toughest skeleton still
has a pouch containing 4 silver spanners and an eye agate (10 gold
crescents) attached to his belt.
This
room is bare of all furnishings. The walls are paneled in oak. It is
always cold here, even in high summer. There are five small boarded
up windows.
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