Wednesday, April 2, 2014

NEW MONSTER: ITCH MAGGOT

ITCH MAGGOT

FREQUENCY: Uncommon
NO. APPEARING: 3-12
ARMOR CLASS: 8
MOVE: 3”
HIT DICE: 1+4
% IN LAIR: 90%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ ATTACK: 2-5
SPECIAL ATTACKS: Itch
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
SAVE: Fighter 2
INTELLIGENCE: Semi-
ALIGNMENT: Neutral
SIZE: S (up to 4 ' long by up to 1½ ' wide)
PSIONIC ABILITY: Nil
LEVEL/ X.P. VALUE: II/ 28 + 2/hp

These foul grubs live in piles of refuse, offal, carrion, or rotting organic materials. They avoid the light of the sun, but are not harmed by it.

The itch maggot has a pale segmented body that reminds one of cadaverous flesh. The face is strangely expressive for such a creature, and their pale blue eyes are startlingly man-like. Their dozen or so paired feet remind the viewer of a caterpillar. The mouth is like a fetid cave in the face, and it contains dozens of sharp yellow teeth. The body is marked by coarse black hairs, which are scant about the body, but which are clustered about the head.

They have a nasty bite, but it is their hair filaments that make this monster such a dreaded foe. A successful attack will cause a burning itch as the bristles irritate skin. This will cause a loss of 1 point from dexterity for each strike unless a save versus poison is made. Lost points of dexterity are regained in 1-4 turns.

These monsters are sometimes mistaken for larvae by the ignorant. They are generally avoided by dungeon denizens due to their awful taste and irritating bristles.

No comments:

Post a Comment