Sunday, September 30, 2018

MIDDLE DUNGEONS LEVEL FIVE 76 RECREATION ROOM.

76 RECREATION ROOM. Games of chance, darts (not the weapon), cards, and dice are here. Long benches line the walls.

Saturday, September 29, 2018

MIDDLE DUNGEONS LEVEL FIVE 75 TRAINER.

75 TRAINER. If Agramar is not in Room 67 he will probably be here.

Agramar, Lawful Evil male twilight dwarf Fighter (AC 6; MV 6”; F6; hp 33; #AT 1; D Black iron hammer +1 +1 due to strength; S 17, I 17, W 10, D 15, C 13, Ch 12; XP 705)

Agramar wears black thraex style armor and uses a magic hammer instead of a traditional thraex short sword. He carries 16 gold crescents, 19 silver spanners, 24 copper pieces, and the key to his room. Agramar is very short (three feet) and unusually stout and broad. He is a domineering perfectionist in matters of combat but personally very sloppy.

The room is somewhat messy with old clothes and food scattered about. The bed is unkempt, but the bedsheets are costly silk and worth 300 gold crescents. He keeps a wardrobe which is full of boots and five black iron daggers. Beneath the bed is an unlocked iron box holding 12 silver khurams, 325 gold crescents, 100 silver spanners, and three black glass bottles holding potions of healing (blue, taste like honey).

Friday, September 28, 2018

MIDDLE DUNGEONS LEVEL FIVE 74 GNOLL ROOM.

74 GNOLL ROOM. The gnoll gladiators in this room wear modified thraex helmets to account for their muzzles.

6 Gnoll Thraces (AC 5; MV 9”; HD 2; hp 9 each; #AT 1; D Short sword +1 to damage due to strength; XP 20+2/hp)

Each gnoll gladiator has 2d10 gold crescents. The fickle gnolls are dissatisfied with their current arrangements and are open to being recruited by an enterprising adventuring party or rival gladiator faction.

Thursday, September 27, 2018

MIDDLE DUNGEONS LEVEL FIVE 73 GLADIATRIX ROOM.

73 GLADIATRIX ROOM. Four thraces room here.

4 Thraces (AC 7; MV 12”; F3; hp 16 each; #AT 1; D Short sword +1 due to strength; XP 124 each)

Each woman has 3d10 gold crescents.

Wednesday, September 26, 2018

MIDDLE DUNGEONS LEVEL FIVE 72 ABANDONED ROOM.

72 ABANDONED ROOM. It is furnished as a bedroom for four thraces. The gladiators that lived here died in a raid recently and the others have taken their treasure and armor, but they missed a stash of 342 gold crescents hidden in one of the mattresses.

Tuesday, September 25, 2018

MIDDLE DUNGEONS LEVEL FIVE 71 HYENA DON.

71 HYENA DON. This bedroom is home to a human fighter and his pet hyenas.

Hyena Don, Neutral male human Fighter (AC 6; MV 12”; F5; hp 28; #AT 2; D 4-7/4-7; S 18(25), I 8, W 6, D 17, C 16, Ch 6; XP 318)

Don's hyenas chewed up and peed in his armor, so he fights in a male lion's pelt. The head of the lion covers his head so it looks like he is some kind of beast man. He also fights with metal claws attached to his hands. He can strike with both each round with no penalty. If Don is reduced to half hit points he goes berserk, striking at +4 to hit and his armor class becomes 8.

4 Hyenas (AC 7; MV 12”; HD 3; hp 15, 12, 10, 10; #AT 1 bite; D 2-8; XP 80, 71, 65, 65)

Don has an amateurish golden statue of a hyena the size of a terrier. It is so ugly that it is worth only 300 gold crescents but if melted down and made into coins or ingots it would be worth 500 gold crescents based on weight alone. There is a mild curse associated with the statue. Whoever carries it or claims it as their share of treasure must save vs spells. If they fail, then they will regard it as a true work of priceless art and put it on display in their home or in their room back at the inn. They will not sell it under an circumstances.

Monday, September 24, 2018

MIDDLE DUNGEONS LEVEL FIVE 70 DORMITORY.

70 DORMITORY. This room provides living quarters for about a dozen gladiators.

Unless they have rushed to the defend the group, there will normally be 1d4+2 here are at any time.

Thraces (AC 7; MV 12”; F2; #AT 1; D Short sword +1 due to strength; XP 35 + 3/hp)

Each gladiator has 2d10 gold crescents.

The thraces keep their equipment in open lockers against the walls. They keep extra clothing and items normally used by fighters for maintaining their weapons and armor.

Sunday, September 23, 2018

MIDDLE DUNGEONS LEVEL FIVE 69 ORC ROOM.

69 ORC ROOM. The orcs here are outfitted as thraces.

6 Orc Thraces (AC 6; MV 9”; HD 1; hp 5 each; #AT 1; D Short sword; XP 15 each)

Each orcish gladiator has 1d6 gold crescents. Wooden pegs line the walls, where the orcs keep scraps of armor and six extra short swords.

Saturday, September 22, 2018

Friday, September 21, 2018

MIDDLE DUNGEONS LEVEL FIVE 67 THRACES SPARRING ROOM.

67 THRACES SPARRING ROOM. There is a 75% chance that 3d4 thraces will be training here at any time.

Thraces (AC 7; MV 12”; F2; #AT 1; D Short sword +1 due to strength; XP 35 + 3/hp)

Each gladiator has 2d10 gold crescents.

If there are thraces here, there is a 50% chance that Agramar (see Room 75) will also be here. If the thraces have been exposed to recent attacks from adventurers or their allies, then there wil definitely be gladiators here to defend the room.

The walls hold trophies (enemy helmets and bits of army, wire loops of ears), short swords, and shields.

Thursday, September 20, 2018

MIDDLE DUNGEONS LEVEL FIVE 66 WATERFALLS.

66 WATERFALLS. The sound of running water will be obvious as this room is approached. The room is lit by floating glowing blue spheres of light, each about the size of an egg.

Each corner holds a waterfall. The water enters from a sluice eighteen feet off the ground and falls into four ten foot by ten foot pools each with a depth of three feet. The water is always clean and is lukewarm. It is drained from below by small holes.

As the water hits the pool, it releases the blue glowing lights, which drift through Rooms 67 to 83 and intervening corridors. The light spheres are not substantial and will slip out of the hand if grasped.

Wednesday, September 19, 2018

Tuesday, September 18, 2018

MIDDLE DUNGEONS LEVEL FIVE 64 BEDROOM.

64 BEDROOM. The small room to the north is a closet. Within is a three foot square metal safe.

Yellow ribbon is wrapped around the safe with the words “DO NOT OPEN” in black block letters. The safe is unlocked and holds three gold bars (150 gold crescents each) and a glass flask with a red wax stopper holding violently churning green smoke.

If the flask is opened, the green smoke will flow out and condense into an angry quasit.

Quasit (AC 2; MV 15”; HD 3; hp 15; #AT 2 claws and 1 bite; D 1-2/1-2/1-4; SA Attack poison causes dexterity loss (1/hit), magic use; SD Regenerate 1 hit point each round, magic, cold iron, or black iron weapon to hit, immune to magical cold, fire and electricity, save versus spells as 7 HD creature; MR 25%; XP 370)

Monday, September 17, 2018

MIDDLE DUNGEONS LEVEL FIVE 63 OFFICE.

63 OFFICE. A desk holds ledgers listing the names of gladiators, their specialty (thraex, murmillo, etc.), and their number of wins and losses. Some gladiators have a line written through their name. The small room to the north is a closet holding red cloaks with the word 'official' written on the breast.

Sunday, September 16, 2018

MIDDLE DUNGEONS LEVEL FIVE 62 INVISIBLE TREASURE ROOM.

62 INVISIBLE TREASURE ROOM. A visible wooden table against the north wall holds a invisible golden soup bowl worth 200 gold crescents. It holds 300 invisible gold crescent coins.

Saturday, September 15, 2018

MIDDLE DUNGEONS LEVEL FIVE 61 SECRET ROOM.

61 SECRET ROOM. The four wererats in this room are enjoying a meal of three dead former prisoners.

3 Wererats (AC 6; MV 12”; HD 3+1; hp 19, 9, 7; #AT 1; D Short sword; SA Surprise on 1-4; SD Silver or magic weapon to hit; XP 226, 186, 178)

Muscarina, Lawful Evil female Wererat Magic-user (AC 6; MV 12”; MU 4; hp 15; #AT 1; D Dagger; SA Spell use, surprise on 1-4; SD Silver or magic weapon to hit; XP 355)

First Level Magic-user Spells:
Magic Missile, Protection From Good, Shield

Second Level magic-user Spells:
Continual Light, Ray Of Enfeeblement

Muscarina carries a wand of polymorphing (43 charges, command word: “miska mooska”). She has a leather bag in which she keeps a piece of rock crystal and two glass vials. One holds powdered iron and the other holds powdered silver (2 gold crescents worth).

The wererats have a large chest holding:
  • 867 gold crescents
  • 987 silver spanners
  • 2250 copper pieces
  • A gold sceptre encrusted with tiny pearls (2000 gold crescents)
  • Muscarina's spell book holding all the above spells and Read Magic

Friday, September 14, 2018

MIDDLE DUNGEONS LEVEL FIVE 60 WERERAT ROOM.

60 WERERAT ROOM. The five wererats here are in human form, to better preserve the ruse they are perpetrating on the prisoners in Room 57.

5 Wererats (AC 6; MV 12”; HD 3+1; hp 18, 15, 13, 13, 10; #AT 1; D Short sword; SA Surprise on 1-4; SD Silver or magic weapon to hit; XP 222, 210, 202, 202, 190)

Thursday, September 13, 2018

MIDDLE DUNGEONS LEVEL FIVE 59 HALL.

59 HALL. The pit is covered and twenty feet deep. Check once each time it is crossed. It will open on a 1-4 in 6. The wererats know that there is a ledge one foot on each side and so travel the hallway safely.

Wednesday, September 12, 2018

MIDDLE DUNGEONS LEVEL FIVE 58 BURIAL CAVE.

58 BURIAL CAVE. The bones of human prisoners killed and eaten by the wererats are buried in the dirt.

Tuesday, September 11, 2018

MIDDLE DUNGEONS LEVEL FIVE 57 REFUGEE ROOM.

57 REFUGEE ROOM. 17 people are in the room, all wearing the gray uniforms worn by those formerly imprisoned in the dungeon. Three of them are actually wererats in human form.

The humans have banded together in an attempt to survive. They are more likely to ask for food than they are to fight. The wererats hide among them pretending to be benefactors and helping get food, but killing and eating a few at a time.

All of the humans but one are completely fooled and trust the wererats here and in the nearby rooms. The suspicious one is a young lady named Matea. If the adventurers encounter the group but leave on good terms, she will follow them and try to get them to take her with them or figure out why her people go missing every so often from her group.

3 Wererats (AC 6; MV 12”; HD 3+1; hp 16, 15, 13; #AT 1; D Short sword; SA Surprise on 1-4; SD Silver or magic weapon to hit; XP 214, 210, 202)

13 Prisoners (AC 9; MV 12”; HD 2-5 hit points; hp 3 each; #AT 1; D Short sword; SA Attacks as a 0 level Fighter; XP 8 each)

Matea, Neutral female human Fighter (AC 9; MV 12”; F1; hp 7; #AT 1; D Short sword; XP 34)