145 TO 152 TOMB OF THE FALLEN. This area holds special darkness.
Light works but normal light such as torches and lanterns only
radiate five feet. Magical light extends up to ten feet. The edge
of the darkness extends and contracts apparently randomly,
occasionally collapsing almost to the light source before retreating
in a hurry. If any person enters the area without a light source
they will feel a slowly increasing coldness and have 1d3 hit points
sucked out per turn. Creatures that are not alive are immune to this
phenomenon. Exorcising the Wretched Fallen will eliminate the
darkness and damage effects.
Do
not use normal random encounters in this area. Instead there is a
10% chance per turn of encountering the Wretched Green Fallen.
Wretched
Fallen (AC 0; MV 12”; HD 10; hp 55; #AT 1d4+6; D 1-8 each; SD
Limited spell immunity, magic weapon to hit; XP 3020)
When
the Fallen appears it begins as a pinpoint green light just above the
floor. It slowly grows into a howling spherical mass of distorted
tortured faces and limbs about ten to fourteen feet in diameter. It
attacks with spectral weapons common to gladiators such as short
swords and tridents. It can make 1d4+6 attacks per round and its
variable shape means that it can attack characters up to twenty feet
apart.
It
takes two rounds to become strong enough to attack, during which time
it can be attacked itself but only by spells or weapons of +3 or
greater, as it is still extremely insubstantial. On the third round,
it has gathered sufficient strength that it can attack normally and
any magic weapon can strike it.
It
is immune to spells that do not affect undead. It cannot be turned
in Rooms 145 to 152 and because it cannot cross the Arch Of Bones at
Area 145, it will never become susceptible[tible to clerical turning. It
represents the souls of all the gladiators and slaves slaughtered in
the arena and buried within this area.
If
defeated, the Wretched Fallen is not destroyed, but will remain
dormant for 1d4 turns, a period in which it will not be encountered.
After this time it will revert to its normal 10% chance per turn. It
can only be permanently removed by exorcism.
ReplyDeleteYou can check content from your own web site to create positive no one else has been rending you off!
Plagiarism checker free
Plagiarism checker online
Plagiarism detector free
Seo Tool Serp
live cricket streaming
K show 123