14 LEDGE AND GUARD. At the area marked 'A', a large froglodyte waits.
Froglodyte (AC 5; MV 12”//15”; HD 4+2; hp 21; #AT 2 claws and 1 bite or 1 weapon; D 1-3/1-3/1-6 or by weapon +2 to damage due to strength; SA Steam breath for 2d6; XP 270)
He carries a polearm that ends in a wooden fork. It only does 1-4 damage (+2 strength bonus) but he can use it to try to knock opponents into the chasm. Human sized or smaller targets hit by the froglodyte who are within five feet of the ledge must save vs paralyzation of fall to their doom.
The stairs go up about 10 feet to Area 139 Upper Dungeons Level 3. The southern stairs go down to Level 6.