Thursday, May 29, 2014

INNER WARD GROUND LEVEL 18 ABATTOIR.

18 ABATTOIR. Three Red Legs are brutalizing a captured hobgoblin sergeant who is tied to a chair. They are using their fists and will need to draw their weapons if interrupted, wasting a round unless the party is surprised.

Brigand (AC 8; MV 12”; HD 1-6 hit points; hp 3; #AT 1; D Scimitar; XP 8) leather armor, 1 silver spanner, 13 copper pieces

Orc 1 (AC 6; MV 9”; HD 1; hp 4; #AT 1; D Club; XP 14) 5 silver spanners, 7 copper pieces

Orc 2 (AC 6; MV 9”; HD 1; hp 4; #AT 1; D Hand axe; XP 14) 13 silver spanners, 14 copper pieces

Hobgoblin (AC 5; MV 9”; HD 1+1; hp 2 (normally 9); #AT 1; D By weapon type; XP 24 (normally 38))

The hobgoblin, Skall, will transfer his loyalty to the party if rescued. Strangely enough, he is entirely dependable.

This place smells like death and grisly pieces of flesh and brown blood stains create a foul coat on the floor. A single lit torch projects from a sconce along the west wall.

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