Monday, March 27, 2017


15XX ATTIC. This room holds many odd pieces of furniture, bric-a-brac, and chests. One of the restless dead inhabits this room, a human adventurer who was treacherously killed by his party members in a dispute over treasure.

Restless Dead (AC 6; MV 12”; HD 2; hp 12; #AT 1-4; D 1-2 each; SD Invisible, limited spell immunity, silver or magic weapons to hit, regeneration; XP 60)

The restless dead is invisible, but wears shoes, so one can somewhat guess its position and attacks against it are only at -2 to hit. It cannot strike out physically, but picks up random objects like a poltergeist, and throws them at people. It can throw 1d4 objects per round and does 1d2 points of damage with each successful strike. It is immune to mind affecting spells such as sleep, charm, and hold. It can also be turned as a shadow. If it is reduced to 0 hit points it will be dispelled for 24 hours and return fully regenerated to this same room at the end of that time. The only way to break this cycle it by exorcism or finding the restless dead's physical body in Room 15YY.

If it is turned or takes more than 6 points of damage then it will flee north through the secret door to Room 15YY. It will pass through the wall but of course its shoes will remain on this side of the secret door.

The chests hold old clothes and papers. A diligent search will turn up a scroll in one of the chests. It holds the cleric spells bless, create food & water, and find the path.