11
GUARD ROOM. The door to the south is capable of being barred,
although it is not barred now. It is, however, equipped with several
bells which will alert the five Red Legs who are here. This will
negate surprise from that direction under normal circumstances.
Sabrucci,
Neutral Evil male half orc cleric/assassin (AC 8; MV 12”; C2/A2; hp
10; #AT 1; D Battle axe +1; S 15, I 11, W 13, D 12, C 14, Ch
8; XP 80)
First
Level Cleric Spells:
Cure
Light Wounds, Protection From Good
He
wears leather armor and a black cloak and uses a shield. He has a
battle axe +1, a holy symbol to Um Uot, a gold ring worth 35
gold crescents and a pouch with 23 gold crescents, 18 silver
spanners, 54 copper pieces, three glass vials of human blood (for the
Protection From Good spell) and the key to the chest in room
17.
Leonid,
Chaotic Evil male human fighter (AC 4; MV 9”; F1; hp 8; #AT 1; D
Broadsword or dagger +1 to damage due to strength; S 17, I 8, W 7, D
15, C 16, CH 6; XP 36)
Leonid
is bald and his face is horribly burned after surviving a fierce
fire. He uses chainmail and a shield but eschews a helmet. He wears
a backpack and it holds a labeled potion of climbing (green
liquid, tastes like broccoli) in a metal flask, four torches, flint
and steel, a pair of leather gloves, a bag of 12 gold crescents, and
a silver mirror.
Brigand
(AC 7; MV 9”; HD 1-6 hit points; hp 6; #AT 1; D Military fork; XP
11) studded leather armor, 16 silver spanners, 14 copper pieces
Orc
1 (AC 6; MV 9”; HD 1; hp 5; #AT 1; D Scimitar; XP 15) 10 silver
spanners, 16 copper pieces
Orc
2 (AC 6; MV 9”; HD 1; hp 4; #AT 1; D Scimitar; XP 14) 15 silver
spanners
The
room is lit by three candelabra. There are six chairs and a large
circular table with cooked venison in still recognizable chunks. A
cask of wine and a barrel of beer (tapped) are in the northeast
corner.
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