Roll
for random encounters using 1d6 once every six turns. On a 1, there
is an encounter. Double the odds if the group is making a lot of
noise or in similar situations. Note that Red Legs or Triskelion
hobgoblins will rarely abandon their posts to become wandering
monsters.
Random Encounters
1
1d2+1 butcher worms
2
1d2+1 carver bugs
3
1d2 cross worms
4
1d6+1 dementings
5
2d4 giant rats
6
1d2 large spiders
7 1d2 trigintipedes
8-9
Place creature from nearby room
10
Place creature from distant room
11
Place creature from adjacent level
12
Dungeon Dressing
Dungeon
Dressing
1 Water
dripping from ceiling
2 Tinder
box, with flint, in good working order
3 Necklace
made from wolf fangs
4 Stray
piece of paper marked by illegible runes
5 Four
iron nails
6 Pottery
shards
7 Barrel
of raisins, edible
8 Wheezing
sound coming from random cardinal direction
9 Mummified
finger in a spice box
10 Chipped
clay mug
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