6 ROOM OF PILLARS. The architecture is noticeably different in this room. The hall is lined by pillars and there are two alcoves that hold two statues. These alcoves are not visible until the center of the room is reached.
The east statue is made of gray stone in the fashion of a tall woman holding a mace. Her face is stylized to display the 'kiss of the worm god' stigmata. The west statue is also of gray stone. It is that of a great worm, similar to the one in Room 2. They will animate to defend the temple.
Woman Statue (AC 3; MV 9”; HD 7; hp 35; #AT 1; D footman's mace +2; SA Attacks as a 7th level cleric; SD Magic weapon to hit; XP 630)
Worm Statue (AC 5; MV 9”; HD 6+1; hp 25; #AT 1 constrict; D 2-8; SA Constriction as a giant constrictor snake; SD Magic weapon to hit; XP 550)
The worm statue has two golden yellow topazes as eyes worth 500 gold crescents each. The mace can removed from the hands of the woman statue if it defeated.