SKUNG
LIZARD
FREQUENCY:
Common
NO.
APPEARING: 2-5
ARMOR
CLASS: 6
MOVE:
15”
HIT
DICE: 1-3 hit points
%
IN LAIR: Nil
TREASURE
TYPE: Nil
NO.
OF ATTACKS: 1
DAMAGE/
ATTACK: 1-2
SPECIAL
ATTACKS: Nil
SPECIAL
DEFENSES: Spitting
MAGIC
RESISTANCE: Standard
SAVE:
As non-intelligent monster
INTELLIGENCE:
Non-
ALIGNMENT:
Neutral
SIZE:
S (1' long)
PSIONIC
ABILITY: Nil
LEVEL/
X.P. VALUE: I/ 7+1/ hp
These
dungeon reptiles are more of a nuisance than a threat. They run in
small packs along the walls and ceilings, feeding on creatures
smaller than themselves, such as normal rats and insects. They rely
on their speed to get away from larger predators.
If
they feel threatened they are 50% likely to spit instead of bite.
They instinctively aim for the eyes and if they hit the target must
save versus dragon breath or be blinded for 1-4 rounds.
Description:
The lizard's blue frills and bright red claws give in an exotic
appearance. Their scaly skin is typically dark green to blue green,
with albino lizards being not too rare.
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