50
SENTRY CHAMBER. Three Hobgoblins are on guard here, concerned about
raids from the Red Legs. They have taken a defensive position behind
a pair of overturned tables providing them with 50% cover, giving
them an effective armor class of 1 instead of their usual 5.
Hobgoblin
(AC 1 or 5; MV 9”; HD 1+1; hp 7; #AT 1; D Short bow or black iron
lochaber axe; XP 34) 14 arrows. 4 gold crescents, 4 silver spanners,
7 copper pieces
Hobgoblin
(AC 1 or 5; MV 9”; HD 1+1; hp ; #AT 1; D Short bow or black iron
morning star; XP 30) 21 arrows, 3 gold crescents, 11 silver spanners,
5 copper pieces
Hobgoblin
(AC 1 or 5; MV 9”; HD 1+1; hp 4; #AT 1; D Short bow or black iron
morning star; XP 28) 16 arrows, 5 gold crescents, 6 silver spanners,
9 copper pieces
The
hobgoblins are seated on chairs, but will rise to shoot arrows if
combat occurs and they are able. A set of stairs descends to Room 17
of The Cellars.
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