Roll
for random encounters using 1d6 once every twelve turns. On a 1,
there is an encounter. Double the odds if the group is making a lot
of noise or in similar situations.
Random
Encounters
1 1d4+3
giant rats
2 1d4
large spiders
3
1d8+1 dementings
4-5 Place
creature from nearby room
6 Place
creature from distant room
7 Place
creature from adjacent level
8 Dungeon
Dressing
Dungeon
Dressing
1 Weird
fog
2 Briny
smell, as of seawater
3 Torn
sack
4 Torch
stub, still smoking
5 Fragments
of blue chalk
6 Graffiti
on wall (in blue chalk) “Turn back now”
7 Faint
giggling in distance
8 Wriggling
pile of common earthworms
9 Large
sized shield with Triskelion crest
10 Wooden
ten foot pole
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