10 WEAPONMASTER'S OFFICE. The door to this room swings open with the slightest touch. This was the office of the weaponmaster, who was tasked with training the guards in the outer ward. Instead of having a desk, this room is a sparring area with racks of wooden swords and staves. A two-handed sword hangs above the door to Room 11, which has been gnawed through, creating a hole big enough for a man to crawl through.