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FOUL STATUE. This room features a man-sized statue of a gray worm,
the same statue that Ormond Triskelion is shown with in the mural in
Room 89 of Upper Dungeons Level Three of Castle Triskelion.
The
statue holds a fragment of the consciousness of the Worm God. It
will attempt to ensorcell adventurers who enter the room.
The
attack will take the form of either a quest (30%) or a charm
(70%). Roll separately for each adventurer. If there is only one
intruder, the statue will always attempt to attack with a quest.
The quest attack will take effect as if it was made by a
14th level cleric. Evil characters who fail their saving throw must
found a new temple dedicated to the Worm God and will leave
immediately. Neutral or good characters who fail their saving throw
will come to believe the Worm God is actually a kind, beneficent
deity. They will install themselves in this room as permanent
guardians until this statue or the three daughters of the worm in
Room 7 are destroyed.
The
charm is akin to monstrous charm attack of creatures
from the Monster Manual. This charm attack will cause the
victim to turn lose their mind and attack his or her fellows. Saving
throw negates. This charm will last for 1 turn.
The
statue has no other capabilities. It is very durable but can be
destroyed by exorcism, immersion in holy water, a mace of
disruption, or any other means attempted by the adventurers which
the Dungeon Master agrees is reasonable.
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