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ENTRANCE. The ceiling is open to the sky. The area is marked by
five large natural stone columns, each reaching up to 20 to 30 feet
high. The floor is made entirely of loose gray billiard-ball sized
rocks. This is difficult to walk through as it shifts and
adventurers legs sink easily in the stuff, lowering ground movement
by 3” (minimum 1”) and running is not possible. Creatures such
as mules and horses can make no headway as their long legs and heavy
bodies cause them to sink quickly.
A
monster hiding in the rubble guards the temple entrance.
Giant
Gray Slagworm (AC 3; MV 6” (12”); HD 8; hp 50; #AT 1 bite; D 3-18
(+ 1-4); SA Surprise on a 1-4,
squirt acid for 8-32; XP 1050)
It
fights as an ankheg, except for changes noted above. It lurks under
the rocks and when it emerges, it will try to appear in a group of
people. Everyone within ten feet of its position must save vs
paralyzation or fall prone.
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