6
ROOM OF PILLARS. The architecture is noticeably different in this
room. The hall is lined by pillars and there are two alcoves that
hold two statues. These alcoves are not visible until the center of
the room is reached.
The
east statue is made of gray stone in the fashion of a tall woman
holding a mace. Her face is stylized to display the 'kiss of the
worm god' stigmata. The west statue is also of gray stone. It is
that of a great worm, similar to the one in Room 2. They will
animate to defend the temple.
Woman
Statue (AC 3; MV 9”; HD 7; hp 35; #AT 1; D footman's mace +2;
SA Attacks as a 7th level cleric; SD Magic weapon to hit; XP 630)
Worm
Statue (AC 5; MV 9”; HD 6+1; hp 25; #AT 1 constrict; D 2-8; SA
Constriction as a giant constrictor snake; SD Magic weapon to hit; XP
550)
The
worm statue has two golden yellow topazes as eyes worth 500 gold
crescents each. The mace can removed from the hands of the woman
statue if it defeated.
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